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国外网站对于Blizzcon2008人族单位解析

作者:57 文章来源: 更新时间:09-05-10

感谢网友Jaina本站投稿

  After attending Blizzcon and testing the current build for all 3 races, im going to have to say that Terran is still my favorite race to play. The feel, the build and the playstyle are all very reminiscent of the original game, good job on that Blizzard. I will be reviewing most of the new units and some of my favorite units or strategies, enjoy!

  在参加过暴雪嘉年华2008,并且测试过所有的3个种族之后,我不得不说,人族依然是我最喜欢的种族。人族的建造方式和游戏风格依然同星际1非常的相似,我喜欢暴雪这么做。我将着重去介绍新单位以及我最喜欢单位的策略,享受游戏吧!

  Marauder - A
  Stats via Game Guide
  A great replacement for the Firebat! Even though the Marauder is not a melee unit, this new infantry unit brings a lot to the table. With a passive ability (no research required) that slows down enemies, it can be used in a many situations. One instance is placing them in bunkers and when the enemy is charging forward the Marauders slow down the first wave giving extra time for your tanks or marines to mop up. It also works exactly the same in the opposite instance when the enemy is running away. With health at 125 (may change of course) its a great meat shield and protection for fellow marines, simply place the Marauders at the front and the Marines in the rear. They don't fare well in single combat, but when grouped with about 5 others they excel. Combined with Marines and Medivacs (MMM), they are one deadly combo.

  掠夺者-评价 A
  喷火兵的最佳替代者!即使掠夺者不是范围攻击单位,这种新的步兵依然在战场上带来了许多惊喜。利用一个被动的减速技能(该技能不需要研究),它可以在大量的场合下被使用。一个例子就是把他们放到碉堡里面,当敌人试图进行第一拨冲击的时候,掠夺者可以减速敌人来给予你的坦克或者机枪兵额外的时间去干掉来送死的家伙。当敌人想要逃跑的时候,掠夺者也可以起到一样的作用(利用减速来防止敌人逃跑——译者注)。这家伙有125HP(以后可能会改),绝对是个强悍的肉盾,并且可以很好的保护机枪兵。最简单的方式就是把掠夺者放到前面然后把机枪兵放到它后面。掠夺者不适合单兵作战,但是如果同5个其他的单位一同作战(个人猜测是机枪兵,医疗运输船,暴徒,坦克——译者注)就猛了。与机枪兵和医疗运输船一同作战(就是三M组合),掠夺者在战场上将是致命的威胁。

  Reaper - C
  Stats via Game Guide
  The Reaper is a unit im not too sure about, I couldn't really find a role to use it for. Of course everyone will say that is good for base raiding BUT you don't get them till about tier 2. They are unlocked when you build a Shadow Ops (adv building) and even then you have to upgrade D8 Charges. Although you can still destroy the enemies worker line at this point, they would have a formidable army or defense. They have terrible stats and wouldnt be much help in a real battle (D8 might do something), but they move extremely fast, they could be used as bait. All though this is a personal opinion, others might find some interesting tactics with him.

  收割者——评价C
收割者并不是一个定位很明确的单位,我甚至为收割者找不到一个很合适的角色。当然,许多人都说收割者在骚扰基地的时候效果很好,但是,只有在T2级科技的时候才可以造他们。收割者在影子行动中心被解锁(高级建筑),而且在那个时候你还得升级D8炸弹。虽然在这个时间点上,你依然可以用它来摧毁敌人的一线农民,但是对手在此时也会有强力的部队来防守。收割者拥有强横的攻击力,这在战斗中将会有很大帮助(D8炸弹也可以帮忙),并且收割者移动速度非常快,可以用来当作诱饵。当然这是个人观点,其他人也许会在收割者身上找到一些更有趣的策略。

  Hellion - B
  Stats via Game Guide
  I was a bit skeptic about this unit at first but after playing with him, I liked it. Literally its an extremely fast and mobile Firebat with increase range. Its range is 4 and its speed out runs a Zergling, you know what that means. On its own this unit is extremely weak but when in groups of about 5 they can deal with masses of Lings and even Zealots. You can also do hit and run tactics if you have great micro. Simply run up and burst with a flame, run back a few feet and flame again, then repeat. This would work on slower units but be weary of Zealots with charge and upgraded Lings. It also has an upgrade that improves its attack speed, which is helpful for the hit and runs.

  暴徒战车——评价B
最初,我对于这个单位有所疑虑,不过当用到它们的时候,我很喜欢这个家伙。暴徒战车移动速度极快而且这种机动喷火兵比喷火兵拥有更大的攻击范围。暴徒战车拥有4射程,而且速度超过了小狗。你知道这意味着什么。当然,在另外一方面暴徒战车很脆弱,不过当数量一多,比如超过5辆的时候,暴徒战车可以对大量的Ling(不知道这是什么东西,个人猜测应该是指zergling,即小狗——译者注)和狂热者造成大量的伤害。当然,如果你操作很好,你也可以用暴徒战车来玩H/R。就是先喷火,跑到几尺之外然后回来再喷火,重复即可。这种方法对于那些速度很慢的单位有效,不过对于升级过冲锋的狂热者或者是升级过速度的小狗就不好使了。暴徒战车同样有一个升级,能够提升其攻击速度,在H/R中可以发挥更大的作用。

  Medivac - B
  Stats via Game Guide
  As with the Hellion I was skeptical of this unit. Mainly because you have to wait till like tier 3 to get them and by then you might not use infantry as much. Either way I found it a pretty good replacement seeing as how they can be used in many instances. One way to use them is to have them heal your units while they are engaging the enemy, if one of the units is about to die simply load him in the Medivac. This way you keep microing your units away from death. If you have about 3-4 Medivacs you can devastate an enemy using the tactic above; just use the MMM combo! The downside is that you wont be able to heal as many units at once like the Medic was able to do AND if the enemy has good anti-air your pretty much screwed.

  医疗运输船——评价B
  就如同对暴徒战车一样,我对于这个单位同样也心存疑虑。主要原因是你必须要到T3科技才能够造它们,但是到了那个时候,你也许就不用步兵了。但是无论如何,我发现医疗运输船很好的代替了医疗兵,而且它们可以被用于很多场合。一个应用它们地地方就是当进攻敌人的时候,用它来治疗你的步兵。而且在战场上,如果一个单位就要死了,就可以把它装到运输船里面。这种方法需要操作,但是可以很好的保证你的单位的存活。如果你有3—4艘医疗运输船,你就可以利用以上策略来进攻敌人了,用三M组合来战斗!当然,不好的地方就是医疗运输船要很快治疗很多单位,就如同医疗兵那样,此时如果对方有强力防空单位,你就郁闷了。