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3.1新补丁:战士改动神像冲锋后猛击必爆

  战士的:

  武器:

  撕裂(等级1和等级2)的伤害略微提升 (初期战士练级挺靠这个,但也仅仅如此了)

  神像天赋改变:允许在战斗中使用冲锋,冲锋后10秒内下一个猛击必爆 (冲锋BUG不改,恐怕还是难打到人)

  尝血改变:撕裂触发的压制可以在9秒内使用(原5秒)

  狂暴:

  破胆怒吼的范围从10码下降到8码 (10码本来就很短了……虽然破胆CD是2分钟了)

  强化狂暴姿态现在提升3/6/9/12/15%的力量(原为2/4/6/8/10%的攻击强度)

  防御:

  战神现在同样作用于拦截和援护 (有人猜测是援护与拦截也不限定姿态)

  强化盾牌反射现在作用于20码内的2/4个最近的队友 (之前的范围非常小,让这个天赋变成了鸡肋,暴雪总算察觉这个问题了)

  英文原文:

  Warrior (Skills List / Talent + Glyph Calc.)

  Arms

  Rend (Rank 1) and Rend (Rank 2) had their damage slightly increased.

  Juggernaut has been changed to : Your Charge ability is now usable while in combat. Following a Charge, your next Slam ability has an additional 100% chance to critically hit if used within 10 sec.

  Taste for Blood now give you a chance to allow the use of your Overpower ability for 9 sec. (Up from 5 secs)

  Fury

  Intimidating Shout range has been reduced from 10 to 8 yards.

  Improved Berserker Stance now increases strength by 3/6/9/12/15% instead of increasing attack power by 2/4/6/8/10%

  Protection

  Warbringer now also affects Intercept and Intevene

  Improved Spell Reflection now works on the 2/4 closest party members within 20 yards.

  


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