横扫
我们即将改变横扫,我们改过熊坦较强的能力(hp,护甲..),但理所当然的我们也会为弱势的方面补足(群坦能力).
请不要呼喊"我们的职业都需要补偿那些削弱!",我们通常不会补偿那些本来就应该削弱的改动.不过在这事件之中我们我们的考量要4坦都可以存活,同时小d群坦仇恨能力是相当麻烦的.
横扫 vs 其他群坦技能
雷霆的好处在於它能单一发就可以制造大量的仇恨,劣势在於当战士群坦制造仇恨而它在冷却的话,他需要使用另外的技能(群晕需要天赋,不然就要用挑战咆哮)
奉献和死亡凋零都有它们的缺点,他们的伤害是有节奏的,不过好处在於一使用了就保持着,但是一个移动的add怪也可以很轻松穿过整个奉献的区域而不被伤害在怪身上跳字.
在它能有效地成为ae技能後(无数量限制),我们仍同意横扫在使用上的确有点困难,不过我们现在想知道如果它在测试时偏离了技原来的功用,会否令到人们不想组小d坦怪.没有人会希望听到"噢,就让圣骑抓会add的怪吧,那会简单一些."就像在卡拉赞甚至一个神圣骑都可以抓得住的怪而战士或小d却不能而受到这事情使到丢脸.
(没有歧视圣骑们的意思)
英文原文:
Druid
Swipe
We are going to take another look at Swipe. Since we are trying to fix some problems where druids are too good at tanking it seems reasonable to also look at cases where they struggle.
Please don't follow this up a dozen threads that say "My class needs compensation for nerfs too!" We generally don't offer compensation for nerfs since they are supposed to be nerfs. But in this case we are trying to realize our goal of having 4 viable MT classes and druid AE threat generation is cumbersome.
Swipe vs. other AE Tanking skills
The benefit of Thunderclap is it does a lot of threat in one application. The downside is that if the warrior needs AE threat while it's on cooldown, he needs to use another ability (Shockwave if talented, or perhaps Challenging Shout.)
Consecrate and DnD have their downsides too. They tick, which is nice from a hands off approach. But it's also really easy for a moving add to make it all the way through the pool without getting a tick on them.
We were okay with Swipe being a little harder to use, since when it was used well it was just as effective as other AEs. But we now wonder if it has gone too far from a test of skill to a liability that makes people not want to group with druid tanks. Nobody wants to hear "Oh, just let the paladin grab the adds. It will be easier." It was humiliating in Karazhan for the Holy paladin to tank the ghosts that the warrior or druid couldn't hold down. (No disrepect to the pallies.)