游戏寻队类型,护盾恢复方式
作者:57 文章来源: 更新时间:09-05-10
Do shields recharge in a <#SP/second> or <% of total SP/second> manner? Because if it's the former, I can see recharges still being slow on units such as Archons, which would ironically, benefit most from the improved shield recharge mechanic.
Currently it's set to be a number of shield points recovered per second. Thus Archons do take longer to regain all their shields when compared to other units. Units the shield recharge is used for the most currently include:
- Probes (recharge really helps them as scouts)
- Stalkers
- Flyers
Obviously all units benefit to some degree, but these guys do the most hit-and-run style attacks. When we get into Beta we'll learn more about how this mechanic really works.
问:护盾是以 X点/秒 还是以总共护盾数值的 百分之X/秒 来恢复的?如果是前者,那么执政官恢复的就有些慢了,讽刺的是它在护盾恢复上是获益最大的。
答:现在是一个固定 X点/秒。所以执政官的确是比其他单位需要花更长时间来恢复他们的护盾。单位的护盾目前在以下单位用的较多:
-农民 (护盾恢复帮助他们探路)
-追踪者
-航母的小飞机
很明显所有单位都会有所受益,不过这些家伙是最常进行“打了就跑”的攻击。当我们进入Beta之后我们会了解更多这个是如何运作的。